ORIGINAL RETRO-ARCADE SUPPLY-CHAIN GAME

Supply Plan Sprint

A short, five-round planning game about demand signals, supplier capacity, lead-time delays, service, cost and inventory.

How it works

In each round, choose a lean, balanced or buffered supply plan from three clear options. The game applies a fictional demand miss and any supplier disruption, then shows how your decision changed shipments, backorders, closing stock and planning cost.

Account and scores

A no-account demo is available immediately; email sign-in is required to submit a ranked score. The shared top-ten board displays only the player-chosen display name and score; it never shows account email addresses. Scores are educational and client-submitted, not an audited competition.

Owner setup: configure the existing Supabase project and run the included SQL schema before ranked email login and shared scores can work. The game explains this requirement if the account service is not configured.